verletesque softbody sim GM1.4
fast softbody/mesh lib made in GM1.4 using verlet approximations.
Only 1 mesh supported per object, but each mesh can be considered a closed system and supports an arbritrary amount of fixtures within itself.
Behavior is determined by:
-Node Ductility
-Node Rigidity (Anchor force)
-Constraint Strength
-Constraint Elasticity
Please note, there is no inertia or weight applied to the nodes in this demo.
WIP. Extension release when done :^)
Status | In development |
Category | Tool |
Platforms | HTML5 |
Author | Rhazul |
Made with | GameMaker |
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